//
//  ResourcesManager.h
//  jumpingfrog
//
//  Created by Tri Vo on 8/16/13.
//  Copyright (c) 2013 Tri Vo. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface ResourcesManager : NSObject {
    CCSpriteBatchNode *m_spriteSheetFrog;
}

+ (id) getInstance;
+ (void) destroyInstance;
- (CCSpriteFrameCache *) getSharedFrameCache;
- (CCSpriteBatchNode *) getSpriteSheetForFrog;


@end
